Arda's creation begins with the Ainulindalë, the Music of the Ainur, orchestrated by Eru Ilúvatar (which is like God) in which the Ainur (which are like SubGods) each contributed themes that shaped the world's destiny. This music brought forth the universe, Eä, including Arda, the world where the stories take place. The Valar and Maiar, wich are powerful Ainur, entered Arda to prepare and govern it, with each having specific roles like Aulë the smith and Ulmo lord of waters.
Initially, Arda was a flat world illuminated by Two Lamps crafted by the Valar to bring light. However, Melkor's jealous destruction of the lamps plunged the world into darkness, leading to reshaping by the Valar. The world was made round later to protect Aman (the Undying Lands) and Middle-earth from evil. Arda evolves through ages marked by great events including the creation of the Elves and Men, the arrival and wars with Morgoth, and the eventual rise of Sauron.
Arda's geography includes continents like Aman in the west and Middle-earth in the east, separated initially by a great sea. The Valar reside in Aman, a realm of bliss and immortality, inaccessible to mortals after the First Age. Middle-earth is the battleground where many of the epic narratives unfold.
The history of Arda is steeped in the conflicts of light and shadow, craftsmanship and destruction, free will and fate. It portrays the struggle between Ilúvatar’s design and Melkor's rebellion as well as the cooperation and valor of its inhabitants. Themes of decline, hope, and redemption run throughout, symbolizing the world's gradual fading from divine perfection but preserving the chance for renewal and healing through the deeds of Men and Elves.
If you are intrested in more of middle earth History, check out the History page.
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